Dread Medusid

Special Notes: The swarming attacks of this unit become less deadly whenever its members are wounded.
Information
Advances from: | Medusid |
Advances to: | |
Cost: | 45 |
HP: | 50 |
Movement: | 6 |
XP: | 150 |
Level: | 3 |
Alignment: | chaotic |
ID | Dread Medusid |
Abilities: |
Attacks (damage - count)
![]() | tentacle melee | 6 - 10 impact | swarm |
Resistances
![]() |
blade | 0% | ![]() |
pierce | 0% | |
---|---|---|---|---|---|---|
![]() |
impact | 20% | ![]() |
fire | -30% | |
![]() |
cold | 0% | ![]() |
arcane | -20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 2 | 30% |
![]() |
Cave | 2 | 30% |
![]() |
Coastal Reef | - | 0% |
![]() |
Deep Water | 2 | 40% |
![]() |
Flat | 2 | 40% |
![]() |
Forest | 1 | 60% |
![]() |
Frozen | 3 | 20% |
![]() |
Hills | 3 | 50% |
![]() |
Mountains | 100 | 40% |
![]() |
Mushroom Grove | 1 | 50% |
![]() |
Sand | 1 | 40% |
![]() |
Shallow Water | 1 | 50% |
![]() |
Swamp | 1 | 60% |
![]() |
Unwalkable | 100 | 0% |
![]() |
Village | 1 | 30% |